Adaptable and versatile Game Artist and UI/UX Designer with extensive experience in
creating interfaces for a diverse range of PC and mobile games and apps. As a full-stack
artist, my expertise lies in transforming abstract shapes into meaningful elements, thereby
adding depth to the user experience. I specialize in crafting visually striking and intuitively
functional user interfaces, customizing my approach to each project to ensure brand
consistency.
Independently crafted a Puzzle game demo using Adobe XD, fully playable on both
PC and MAC through standard web browsers.
Try it now on this Link: https://shorturl.at/ktSTX
-Created wireframes, mockups, and prototypes to visualize design concepts and
iterate based on feedback.
-Implemented the UI assets in Unreal Engine 5.
-Produced concept art for both environments and characters.
-Concepted and modeled Lowpoly 3D coworking space (Waimz).
-Designed the game UI/UX and created wireframes for user interactions.
-Implemented and animated UI assets in Unity Engine.
-Directed and oversaw the complete development process of the games Taxi G and God Don't Fall.
-Collaborated on refining the UX of the level design tool, enhancing efficiency in
iteration.
-Concepted and modeled all 3D game assets.
-Designed game logo in 2 languages Arabic and English.
-Provided comprehensive UI artistic direction and oversaw the creation of mockups,
guiding the UI team throughout the design process.
-Created concept art and visual development for mounts, weapons, environments,
and props.
-Crafted multiple character skins and mount skins by painting 3D textures in
Substance Painter, contributing to items sold in the game store.
-Designed UI assets including symbols, icons, and HUD elements for various game
projects.
-Created the entire art for mobile game (Arabian Heroes).
-Designed UI and created the park map for IMG Dubai app.
-Produced 2D concept art for the 3D team and supervised their work.
-Designed visuals and animated them using After Effects to produce an animatic.
-Designed the UI/UX and created the entire game art for mobile/iPad games.
-Transformed simple boxes into compelling characters with rich backstories, enhancing the depth and immersion of the game experience.
-Designed the game UI/UX.
-Created 2D and 3D game assets.